It all started in Sleeping Lion Inn in Gloomhaven. A Valrath woman called Jekserah approached the rag tag group know as the Furious Few with an offer that was too good to refuse. They just needed to find a thief with some stolen documents.
The Furious Few are made up of the Orchid Spellweaver Crystal, the Human Scoundrel Cecillic Cykeltyv, the Quatryl Tinkerer Flash, the Inox Brute Zeke and the Savvas Cragheart Rocky.
The group travelled to place called Black Barrow (1) outside Gloomhaven and battled bandits and skeletons to reach the entrace of a tomb and they took their First Steps.
In the tomb called Barrow Lair (2) battle against more bandits, skeletons and zombies happend and finally the group was able to defeat a bandit commander with the stolen documents. Besides this the group found a map with the word “Gloom”. After being rewarded by Jekserah the group was offered another job to stop a band of Inox that had been robbing her caravans.
The group decided to follow the map instead and found Crypt of the Damned (4). Once again the group has to battle bandits, skeletons, cultists, earth- and wind-demons until they reach an altar with notes about two similar places. The first place is called Ruinous Crypt (5) and more battle with cultists, skeletons and various demons take place. But this crypt reveal a omnious rift /portal. The group decide to visit the second tomb called Decaying Crypt (6), but are driven out (and fail), but they manage to loot a chest with some armor.
After the failure the group decide to travel to Dagger Forest and clean up the Inox Encampment (3) for Jekserah (with Cragheart instead of the Brute). Over 20 Inox are slaughtered and the group is rewarded by Jekserah. The Valrath mention another job about a mine with a diamond, but right after the group is approached by a female Quatryl called Argeise from the City Guard of Gloomhaven, that warn against Jekserah Plan’s and ask them to examine a warehouse in Gloomhaven instead.
But the group end up visiting the Aesther called Hail to hear about the rift / portal that was found and she sends them on a mission to a place called Frozen Hollow (14). After battle against hounds, spirits and frost demons they find an orb that allow Hail to help the group with enchantments (unlock The Power of Enhancement).
Now the group pick up Argeise request and examine the Gloomhaven Warehouse (8). Here they find skeletons, zombies and Jekserah with two Inox Guard Bosses, but The Merchant Flees.
In the warehouse the group found a journal about a cursed island called Chained Isle (70) and now travel there by ship. They manage to break the curse by defeating all the demons.
Back on land the group travel to Temple of the Seer (13) to find more information about Jekserah. After all the trials of the temple an offer of power, wealth or find Jekserah is offered. The group choose power and are lead to Shrine of Strength (15). The group faces demons, golems, harrowers and magicians, but in the end prevail and find the sigil of strength.
With Cragheart back in the party, the group travel through the portal to Plane of Elemental Power (10), where they face many vicious demons. A demon lord appear and demand that they do a A Demons’s Errand or die.
The group return to Gloomhaven and decide to pick up the chase of Jekserah again. Hail promises that she can help find Jekserah if they can collect Biteroot in Vibrant Grotto (7). With the Biteroot Hail guides the group to the Necromancers Sanctum (20), where the final battle with Jekserah takes place and the heroes are victorious.
At this point the Human Scoundrel Cecillic has amassed a fortune in gold and announces his retirement from the Furious Few and live in luxury for ever after. But it does not take long before the Valrath Quartermaster Stuffie is enlisted as the Brute is still gone missing.
Hail now guide the group to the Forgotten Crypt (19) to find ways to close the portal. After fierce battles against undead Hail reach the alter and retrieve Stonebreaker’s Censer.
Back in Gloomhaven then the Orchid Spellweaver Crystal pronounce that she has brough law and order to this area of the world and leave the Furious Few to retire in a peaceful place. However, it does not take long before the group is approached by the Valrath Sunkeeper Raya Daybreaker, that have heard of the great deeds of the Furious Few and ask to join.
The group travel towards Icecrag (now including the Brute again), but get ambushed in Mountain Pass (16) and battle Inox and Demons to clear the pass. During the return to Gloomhaven to report this, the Quatryl Tinkerer Flash announces his retirement as he has seen what there is to see and now want to withdraw and just meditate. Luckily the Aesther Summoner Windy has been bugging the party to be included as she has purchased A Map to Treasure. The group return to the mountain pass, now including Windy, as a Voice in their heads were pleading them to free it from a cave. In the Echo Chamber (24) the Voice is freed after battle with Drakes, Oozes and Wind Spirits and The Voice’s Command the group to help it even further.
After some research into disembodied voices when back in Gloomhaven, the group gets some hints about Shrine of the Depths (30), which should contain a scepter that should weaken potential trapped demons. After figthing Oozes, Lurkers and evil plants the group final get hold of the scepter and achieve The Scepter and the Voice. After some more interaction with The Voice, then several group members become more and more convinced that it is benevolent and not some evil demon. So the group change course and now starts to do the biddin g of The Voice and search for the first vessel in Decrepit Wood (32). The group easily dispatch the guardians lead by Harrowers and find the first vessel.
With Rocky and Zeke back in the party the group decides to clear our the Abandoned Sewers (18), which is flooded with brown liquid, snakes, oozes and wermlings.
Windy, Stuffie and Zeke decide to finally help Hail with Drake Nest (43) in order to learn Water Breathing and after that they go on some treasure hunting following the map to Sunken Vessel (93).
Now equiped with water breathing potions the party of Windy, Stuffie, Raya and Rocky travel to the Doom Trench (37) in the middle of the Misty Sea based on Hails map and battle through lurkers and other vile creatures of the sea to pass Through the Trench, in order to enter the Lair of the Unseeing Eye (47). Here they face The Sightless Eye boss and are victorious and End the Corruption (first one).
Windy, Raya, Rocky and Zeke decide to go back and clear Decaying Crypt (6) once and for all. After brutal and efficient slaughtering the party learn that the hodded figure offer a Dark Bounty.
In the last crypt Windy found a tome leading to the hidden Noxious Cellars (52) in Gloomhaven and Windy, Raya and Zeke hurried through this maze Individually to find a clue for the next step to find Xorn. The trio ventured to Crypt Basement (53) to battle waves of monsters before receiving the Staff of Xorn.
With Windy now carrying the Staff of Xorn, the party with Raya, Rocky and Zeke travelled to the cold Palace of Ice (54) and fully charged the staff at the alter of Xorn, but in the process Windy was killed and got possed by the Harrower Plagueherald Sorrow, which the party somehow accepted without any objections.
Back at Gloomhaven the party decided to pickup the leads in the sewers and stumble upon the Deep Ruins (23), where they battly through various mechanical beings and end up finding their second Ancient Technology and finding another way Through the Ruins to the Ancient Cistern. Upon returning to the surface of Gloomhaven, then Raya proclaims that her adventuring days are over.
This pretty new party with Zeke, Rocky, Sorrow and Naren (a Soothsinger they pick up in a tavern) go back to follow the hooded figures request and travel to Outer Ritual Chamber (28). Here they get ambushed by Cultists and their undead and demon legions, but barely prevail the onslaught to finally get An Invitation.
The party decided to travel to the Toxic Moor (68) to check out the healing tree. Battling through a poisonous swamp, they saved the tree. After that they decided to check out the Ancient Cistern (26) and cleansed it from the vile sickness lurking there and found clues on the walls to a temple.
Back in Gloomhaven Zeke announces his retirement, but introduces the group to his daughter Zekeline, an Inox Berserker. Their first adventure is together with Crystal in the Demonic Rift (90), where they manage to hold of waves of demons and close the gate. After that they decide to investigate the dragon sighting in Icecrag Ascent (25) and battle through hounds and drakes to find an ancient drake that offers The Drakes Command.
Rocky, Sorrow, Naren and Zekeline now both had The Voice and the Drake asking to break into Savvas Armory (33), so a close call robbery was executed and earning The Voices Treasure and The Drakes Treasure.
With only one vessel left for The Voice, the party decided to raid Ancient Defense Network (40) which was full with traps and required team to split up. Another Ancient Technology was recovered and The Voice is ready with a last request.
Party decides to help the robed woman from the Brown Door Inn and look for her daughter. Rocky, Sorrow, Naren and Zekeline find the Raven hideout Shadows Within (83) and discoveres the robed woman have deceived them, but they end up killing all cultists and fire demons anyway. When back in town Rocky decides that he has seen enough of the world and collected too many fine stones and decides to retire.